pygame-web.github.io
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Update README.md
import pygame import random
pygame.init()
إعدادات الشاشة
WIDTH, HEIGHT = 600, 400 win = pygame.display.set_mode((WIDTH, HEIGHT)) pygame.display.set_caption("لعبة الثعبان")
ألوان
WHITE = (255, 255, 255) BLACK = (0, 0, 0) RED = (255, 0, 0) GREEN = (0, 255, 0)
إعدادات الثعبان
snake_block = 20 snake_speed = 15
clock = pygame.time.Clock()
font_style = pygame.font.SysFont(None, 35) score_font = pygame.font.SysFont(None, 25)
def your_score(score): value = score_font.render("النتيجة: " + str(score), True, WHITE) win.blit(value, [0, 0])
def message(msg, color, x, y): mesg = font_style.render(msg, True, color) win.blit(mesg, [x, y])
def gameLoop(): game_over = False game_close = False
x1 = WIDTH // 2
y1 = HEIGHT // 2
x1_change = 0
y1_change = 0
snake_List = []
Length_of_snake = 1
foodx = round(random.randrange(0, WIDTH - snake_block) / 20.0) * 20.0
foody = round(random.randrange(0, HEIGHT - snake_block) / 20.0) * 20.0
while not game_over:
while game_close:
win.fill(BLACK)
message("خسرت! اضغط Q للخروج أو C للعب مجددًا", RED, 50, HEIGHT // 3)
your_score(Length_of_snake - 1)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= WIDTH or x1 < 0 or y1 >= HEIGHT or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
win.fill(BLACK)
pygame.draw.rect(win, GREEN, [foodx, foody, snake_block, snake_block])
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List[0]
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
for x in snake_List:
pygame.draw.rect(win, WHITE, [x[0], x[1], snake_block, snake_block])
your_score(Length_of_snake - 1)
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, WIDTH - snake_block) / 20.0) * 20.0
foody = round(random.randrange(0, HEIGHT - snake_block) / 20.0) * 20.0
Length_of_snake += 1
clock.tick(snake_speed)
pygame.quit()
quit()
gameLoop()