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If there is possibility to port to Windows

Open qinlili23333 opened this issue 5 years ago • 11 comments

qinlili23333 avatar Nov 10 '20 05:11 qinlili23333

it is possible, but require all the glx part to be rewritten and wgl to be emulated. What would be the use case? I don't see a scenario were gles(2) is available but but not OpenGL.

ptitSeb avatar Nov 10 '20 07:11 ptitSeb

it is possible, but require all the glx part to be rewritten and wgl to be emulated. What would be the use case? I don't see a scenario were gles(2) is available but but not OpenGL.

GLOVE can convert GLES to Vulkan,if it can work with gl4es,I can run OpenGL applications on Vulkan.

qinlili23333 avatar Nov 11 '20 13:11 qinlili23333

it is possible, but require all the glx part to be rewritten and wgl to be emulated. What would be the use case? I don't see a scenario were gles(2) is available but but not OpenGL.

Also ANGLE can convert GLES to DirectX,gl4es work with ANGLE can run OpenGL applications on DirectX

qinlili23333 avatar Nov 11 '20 13:11 qinlili23333

it is possible, but require all the glx part to be rewritten and wgl to be emulated. What would be the use case? I don't see a scenario were gles(2) is available but but not OpenGL.

PS:Multi API wrappers is possible.I tested dxwrapper(wrap dx8 to dx9) with dxvk(wrap dx9 to vulkan) on several dx8 games and works really well.So I think OpenGL->GLS->Vulkan/DirectX is possible too.

qinlili23333 avatar Nov 11 '20 13:11 qinlili23333

Need APIENTRY defines first

mittorn avatar Nov 16 '20 00:11 mittorn

For ARM, Microsoft published OpenCL and OpenGL Compatibility Pack. I'm unsure if x86 one available.

khanhduytran0 avatar Nov 19 '20 06:11 khanhduytran0

It is OpenGL -> DirectX 12 translator.

Update: it seems x64 also supported.

khanhduytran0 avatar Nov 19 '20 06:11 khanhduytran0

For ARM, Microsoft published OpenCL and OpenGL Compatibility Pack. I'm unsure if x86 one available.

I installed it,but it only leads PS crash and didnot work on any other GL applications

qinlili23333 avatar Nov 22 '20 12:11 qinlili23333

It would be nice to see gl4es for Windows. OpenCL & OpenGL Compatibility Pack supports only OpenGL 3.3 Core Profile :/

adiantek avatar Feb 19 '22 11:02 adiantek

I think, for arm windows, mesa3d would be better solution

mittorn avatar Feb 19 '22 13:02 mittorn

I think, for arm windows, mesa3d would be better solution

It's good only if you don't have dedicated GPU. Surface Pro X has Adreno 690.

adiantek avatar Feb 19 '22 20:02 adiantek