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Doom 3 segfaults when trying to load map

Open Unity123 opened this issue 3 years ago • 7 comments

It segfaults immediately after loading collision data. ExaGear does not have this problem, and in fact runs the game without any bugs whatsoever, but the framerate is unusably low. I assume this is because of an incorrect emulation. I built it from source.

Unity123 avatar Jun 30 '22 22:06 Unity123

What version of Doom3 are you trying? Linux, Windows, Steam, BFG?

ptitSeb avatar Jul 01 '22 05:07 ptitSeb

Can you put some log of the loading and crash, using BOX86_LOG=1 also?

ptitSeb avatar Jul 01 '22 05:07 ptitSeb

I have just tried the official Linux version, and I could start a new game with no isue, so you have to be more precise in what is happening and what you are doing when the crash happens.

ptitSeb avatar Jul 01 '22 09:07 ptitSeb

Box86 with Dynarec v0.2.7 b629bd40 built on Jun 26 2022 00:07:32
DOOM 1.3.1.1304-debug linux-x86 Jun 29 2022 14:50:27
found interface lo - loopback
found interface eth0 - 10.29.3.176/255.255.254.0
------ Initializing File System ------
Loaded pk4 /home/<censored for privacy>/Doom3Demo/base/pak000.pk4 with checksum 0x28d208f1
Loaded pk4 /home/<censored for privacy>/Doom3Demo/base/pak001.pk4 with checksum 0x40244be0
Loaded pk4 /home/<censored for privacy>/Doom3Demo/base/pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 /home/<censored for privacy>/Doom3Demo/base/pak003.pk4 with checksum 0xcd79d028
Loaded pk4 /home/<censored for privacy>/Doom3Demo/base/pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 /home/<censored for privacy>/Doom3Demo/base/pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 /home/<censored for privacy>/Doom3Demo/base/pak006.pk4 with checksum 0x95b65ab
Loaded pk4 /home/<censored for privacy>/Doom3Demo/base/pak007.pk4 with checksum 0x666bdb3c
Loaded pk4 /home/<censored for privacy>/Doom3Demo/base/pak008.pk4 with checksum 0x23ae5993
Current search path:
/root/.doom3/base
/home/<censored for privacy>/Doom3Demo/base
/home/<censored for privacy>/Doom3Demo/base/pak008.pk4 (3 files)
/home/<censored for privacy>/Doom3Demo/base/pak007.pk4 (38 files)
/home/<censored for privacy>/Doom3Demo/base/pak006.pk4 (48 files)
/home/<censored for privacy>/Doom3Demo/base/pak005.pk4 (63 files)
/home/<censored for privacy>/Doom3Demo/base/pak004.pk4 (5137 files)
/home/<censored for privacy>/Doom3Demo/base/pak003.pk4 (4676 files)
/home/<censored for privacy>/Doom3Demo/base/pak002.pk4 (6120 files)
/home/<censored for privacy>/Doom3Demo/base/pak001.pk4 (8972 files)
/home/<censored for privacy>/Doom3Demo/base/pak000.pk4 (2698 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
Unknown command '#'
execing DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
XFree86-VidModeExtension: not fullscreen, ignored
error: XDG_RUNTIME_DIR not set in the environment.
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: V3D 4.2
idCommon::VPrintf: truncated to 4094 characters
GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_fog_distance GL_NV_half_float GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_EXT_texture_buffer_object GL_AMD_texture_texture4 GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_AMD_conservative_depth GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_shader_texture_lod GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_copy_image GL_ARB_draw_indirect GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_transform_feedback2 GL_EXT_direct_state_access GL_AMD_multi_draw_indirect GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shadin

------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
------ Alsa Sound Initialization -----
dlopen(libasound.so.2)
asoundlib version: 1.2.4
opened Alsa PCM device default for playback
device buffer size: 32768 frames ( 131072 bytes )
allocated a mix buffer of 16384 bytes
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
   maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
...using GL_EXT_stencil_two_side
...using GL_ATI_fragment_shader
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
GL_NUM_FRAGMENT_REGISTERS_ATI: 6
GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
GL_NUM_PASSES_ATI: 2
GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
GL_COLOR_ALPHA_PAIRING_ATI: 1
GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
FPROG_FAST_PATH
---------------------
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
--------- Initializing Game ----------
gamename: baseDOOM-1
gamedate: Jun 29 2022
Initializing event system
...473 event definitions
Initializing class hierarchy
...142 classes, 382184 bytes for event callbacks
Initializing scripts
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak000.pk4/script/script
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak000.pk4/script/script
/proc/cpuinfo CPU frequency: 1800 MHz
Compiled 'removeInitialSplineAngles': 823165216633.4 ms
---------- Compile stats ----------

Memory usage:
     Strings: 79, 12592 bytes
  Statements: 67875, 1357500 bytes
   Functions: 2109, 250532 bytes
   Variables: 147376 bytes
    Mem used: 2479288 bytes
 Static data: 2277552 bytes
   Allocated: 3284544 bytes
 Thread size: 7068 bytes

...6 aas types
game initialized.
--------------------------------------
-------- Initializing Session --------
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak007.pk4/guis/guis/test
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak007.pk4/guis/guis/test
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak007.pk4/guis/guis/test
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak007.pk4/guis/guis/test
session initialized
--------------------------------------
Opening IP socket: localhost:-1
WARNING: Non-portable: path contains uppercase characters: BACKUP
WARNING: Non-portable: path contains uppercase characters: Docs
--- Common Initialization Complete ---
------------- Warnings ---------------
during DOOM 3 initialization...
WARNING: Non-portable: path contains uppercase characters: BACKUP
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak000.pk4/script/script
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak007.pk4/guis/guis/test
WARNING: Non-portable: path contains uppercase characters: Docs
4 warnings
WARNING: terminal type 'xterm-256color' is unknown. terminal support may not work correctly
terminal support enabled ( use +set in_tty 0 to disabled )
pid: 1665
928 MB System Memory
guessing video ram ( use +set sys_videoRam to force ) ..
guess failed, return default low-end VRAM setting ( 64MB VRAM )
64 MB Video Memory
Async thread started
guid set to 4/iuikOJ3nE
--------- Game Map Shutdown ----------
--------------------------------------
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak007.pk4/guis/guis/test
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak007.pk4/guis/guis/test
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak007.pk4/guis/guis/test
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak007.pk4/guis/guis/test
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes.gui.
reloading guis/intro.gui.
reloading guis/netmenu.gui.
--------- Map Initialization ---------
Map: game/mars_city1
glprogs/heatHaze.vfp
glprogs/heatHaze.vfp
glprogs/heatHazeWithMask.vfp
glprogs/heatHazeWithMask.vfp
----------- Game Map Init ------------
collision data:
   421 models
 30823 vertices (722 KB)
 54551 edges (1917 KB)
 22257 polygons (1564 KB)
  4068 brushes (556 KB)
 12449 nodes (340 KB)
 43444 polygon refs (339 KB)
 14219 brush refs (111 KB)
 18352 internal edges
  1461 sharp edges
     0 contained polygons removed
     0 polygons merged
  5551 KB total memory used
2075879749969 msec to load collision data.
map bounds are (19640.0, 22168.0, 29496.0)
max clip sector is (1227.5, 1385.5, 1843.5)
    2 KB passage memory used to build PVS
47721374468 msec to calculate PVS
   56 areas
  110 portals
    9 areas visible on average
  448 bytes PVS data
[Load AAS]
loading maps/game/mars_city1.aas48
done.
[Load AAS]
loading maps/game/mars_city1.aas96
[Load AAS]
loading maps/game/mars_city1.aas_guardian
[Load AAS]
loading maps/game/mars_city1.aas_mancubus
[Load AAS]
loading maps/game/mars_city1.aas_sabaoth
[Load AAS]
loading maps/game/mars_city1.aas_cyberdemon
Entering doom_main()
Exiting doom_main()
Spawning entities
loaded collision model models/mapobjects/com/platguistand/mc_platguistand.lwo
WARNING: marscity_cinematic_sarge_1 has no AAS file
WARNING: marscity_cinematic_sarge2_1 has no AAS file
loaded collision model models/mapobjects/filler/burgerboxopen.lwo
glprogs/heatHazeWithMaskAndVertex.vfp
glprogs/heatHazeWithMaskAndVertex.vfp
loaded collision model models/mapobjects/lab/diamondbox/diamondbox_sm.lwo
loaded collision model models/mapobjects/com/modconsole1.lwo
loaded collision model models/mapobjects/filler/burgereat.lwo
loaded collision model models/mapobjects/filler/burgerboxclose.lwo
loaded collision model models/mapobjects/filler/mkeyboard.lwo
loaded collision model models/mapobjects/lights/florescent_bulbflare.ASE
loaded collision model models/mapobjects/base/misc/emerlight.ase
loaded collision model models/mapobjects/monitors/controlmonitor.lwo
loaded collision model models/mapobjects/doors/mcitydoor2l.lwo
loaded collision model models/mapobjects/doors/mcitydoor2r.lwo
loaded collision model models/mapobjects/doors/mcdoor2frame.lwo
loaded collision model models/mapobjects/tables/conf_table/conf_table.lwo
loaded collision model models/mapobjects/filler/cola1.lwo
loaded collision model models/mapobjects/filler/foamcup.lwo
loaded collision model models/mapobjects/signs/marquee/marquee.lwo
loaded collision model models/mapobjects/doors/mcitydoorframe.lwo
loaded collision model models/mapobjects/doors/mcitydoorframegui.lwo
loaded collision model models/items/keycard/keycard3.lwo
loaded collision model models/mapobjects/doors/mcitydoor.lwo
loaded collision model models/mapobjects/cpu/pullhandle.lwo
loaded collision model models/mapobjects/doors/delelev/delelevlf.lwo
loaded collision model models/mapobjects/guiobjects/techdrpanel1/techdrpanel1.lwo
loaded collision model models/mapobjects/doors/delelev/delelevrt.lwo
loaded collision model models/mapobjects/filler/ktable.lwo
loaded collision model models/mapobjects/cpu/heater.lwo
loaded collision model models/mapobjects/cpu/heater2.lwo
loaded collision model models/mapobjects/cpu/comrack2.lwo
loaded collision model models/mapobjects/lab/sink2/sink2.lwo
loaded collision model models/mapobjects/filler/sodamachine.lwo
loaded collision model models/mapobjects/filler/binder1.ase
loaded collision model models/mapobjects/lab/bubbler2/bubbler2.lwo
loaded collision model models/mapobjects/filler/tbox7.ase
loaded collision model models/mapobjects/filler/binder3.ase
loaded collision model models/mapobjects/chairs/modchair/modtable.lwo
loaded collision model models/mapobjects/chairs/modchair/modseat.lwo
loaded collision model models/mapobjects/chairs/modchair/modarm.lwo
removed 2 degenerate triangles
loaded collision model models/mapobjects/lab/newfridge/newfridge.lwo
loaded collision model models/mapobjects/filler/paper1.ase
loaded collision model models/mapobjects/filler/tbox6.ase
loaded collision model models/mapobjects/filler/tbox_open.ase
loaded collision model models/mapobjects/filler/toolchest.lwo
loaded collision model models/mapobjects/doors/deldoor1/deldoor1frm.lwo
loaded collision model models/mapobjects/doors/deldoor1/deldoor1.lwo
loaded collision model models/mapobjects/com/modconsole2.lwo
loaded collision model models/mapobjects/com/modconsole5.lwo
loaded collision model models/mapobjects/cpu/cpumaze1.lwo
loaded collision model models/mapobjects/doors/deldoor1/deldoor1win.lwo
loaded collision model models/mapobjects/com/modconsole4.lwo
loaded collision model models/mapobjects/lab/gizmo2/gizmo2.lwo
loaded collision model models/mapobjects/lab/autable/autable.lwo
loaded collision model models/mapobjects/lab/roboarm1/roboarm1.lwo
loaded collision model models/mapobjects/utility/tecknob2/tecknob2.lwo
loaded collision model models/mapobjects/cpu/comrack.lwo
loaded collision model models/mapobjects/tables/gendesk/gendesk2.lwo
loaded collision model models/mapobjects/filler/tbox2.ase
loaded collision model models/mapobjects/cpu/serverplate.lwo
loaded collision model models/mapobjects/filler/snackmachine.lwo
loaded collision model models/mapobjects/filler/tbox1.ase
loaded collision model models/mapobjects/washroom/clamp.ase
loaded collision model models/mapobjects/washroom/urinal2.ase
loaded collision model models/mapobjects/washroom/dryer.ase
loaded collision model models/mapobjects/washroom/bsink.ase
loaded collision model models/mapobjects/washroom/soap.ase
loaded collision model models/mapobjects/washroom/toilet.ase
loaded collision model models/mapobjects/washroom/tp.ase
loaded collision model models/mapobjects/arcade_machine/arcade_machine.lwo
loaded collision model models/mapobjects/mcity/deskcomp/deskcomp.lwo
loaded collision model models/mapobjects/skmachines/skoverhang.lwo
loaded collision model models/mapobjects/shipping_crates/shipping_crates.lwo
loaded collision model models/mapobjects/skmachines/skcube.lwo
loaded collision model models/mapobjects/doors/accesshatch/accesshatch.lwo
loaded collision model models/mapobjects/doors/accesshatch/accesshatchdoor.lwo
loaded collision model models/mapobjects/elevators/elevator.lwo
loaded collision model models/mapobjects/swinglights/swinglight1b.lwo
loaded collision model models/mapobjects/swinglights/swinglight_long_wbulbs_bulb_broken.ase
loaded collision model models/mapobjects/filler/keyboard1.ase
loaded collision model models/mapobjects/storagecab/gunrack/gunrackcomp.lwo
loaded collision model models/mapobjects/chairs/modchair/modcorner.lwo
loaded collision model models/mapobjects/shutter/shutter_small.lwo
loaded collision model models/mapobjects/mcity/outside/mc_outside.lwo
loaded collision model models/mapobjects/turrets/ceilingturret1b.lwo
loaded collision model models/mapobjects/mcity/outside/mc_outside2.lwo
loaded collision model models/mapobjects/kiosk/infokiosk2.lwo
loaded collision model models/mapobjects/lab/loadingplatform/loadingplatform.lwo
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
loaded collision model models/mapobjects/deltakiosk/deltakiosk.lwo
WARNING: marscity_cinematic_player_sarge has no AAS file
loaded collision model models/mapobjects/hangar/hangar1b.lwo
loaded collision model models/mapobjects/doors/jumbodoor/jumbodoorfrm.lwo
loaded collision model models/mapobjects/hangar/hangar1tower.lwo
loaded collision model models/mapobjects/hangar/rails3.lwo
loaded collision model models/mapobjects/hangar/rails2.lwo
loaded collision model models/mapobjects/hangar/rails1.lwo
loaded collision model models/mapobjects/hangar/rails4.lwo
loaded collision model models/mapobjects/hangar/rails5.lwo
loaded collision model models/mapobjects/hangar/pillar1.lwo
loaded collision model models/mapobjects/hangar/rails6.lwo
loaded collision model models/mapobjects/hangar/marquee.lwo
loaded collision model models/mapobjects/hangar/hangarlamp1.lwo
loaded collision model models/mapobjects/mcity/bioscanner/bioscannereye.lwo
loaded collision model models/mapobjects/tables/gendesk/gendesk1.lwo
loaded collision model models/mapobjects/hangar/hangar2tower.lwo
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
loaded collision model models/mapobjects/monitors/hangingmonitor.lwo
loaded collision model models/mapobjects/signs/ceilingsign/ceilingsign.lwo
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
WARNING: Non-portable: path contains uppercase characters: base/sound/VO/video
loaded collision model models/mapobjects/elevators/elevator_door.lwo
loaded collision model models/mapobjects/com/platguistand/platguistand.lwo
loaded collision model models/mapobjects/guiobjects/flatmonitor/flatmonitor.lwo
loaded collision model models/mapobjects/mcity/bioscanner/bioscanbeam.lwo
loaded collision model models/mapobjects/mcity/bioscanner/bioscanner.lwo
loaded collision model models/mapobjects/doors/mcitydoor_glass.lwo
loaded collision model models/mapobjects/lab/fridge1/fridge1_delta2b.lwo
WARNING: Couldn't load sound 'guisounds.wav' using default
loaded collision model models/mapobjects/turrets/ceilingturret1a.lwo
...1969 entities spawned, 0 inhibited

==== Processing events ====
--------------------------------------
SpawnPlayer: 0
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak000.pk4/guis/guis/pda
WARNING: Non-portable: path contains uppercase characters: base/home/<censored for privacy>/Doom3Demo/base/pak000.pk4/guis/guis/pda
loaded collision model models/weapons/shell1/mshell_lo.lwo
loaded collision model models/weapons/shell1/sshell_bigger.lwo
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
--------- Game Map Shutdown ----------
--------------------------------------
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
--------------------------------------
idRenderSystem::Shutdown()
------------ Game Shutdown -----------
--------- Game Map Shutdown ----------
--------------------------------------
Shutdown event system
--------------------------------------
shutdown terminal support

this is the log I compiled the x86 version on GitHub from source using GCC/G++ in ExaGear.

Unity123 avatar Jul 01 '22 16:07 Unity123

Oh, it's custom x86 build of Doom3? Can you put the binaries somewhere so I can test on my side? I used the official binary and it was working fine (well, I haven't tested on Pi, but I don't expect that to change the outcome)

ptitSeb avatar Jul 01 '22 17:07 ptitSeb

https://www.mediafire.com/file/m54gwhjry75pd81/gamex86.so/file https://www.mediafire.com/file/w0hcxconpy79356/gamex86-d3xp.so/file https://www.mediafire.com/file/k5lf1mhmo2akyqw/doom.x86/file

Unity123 avatar Jul 01 '22 17:07 Unity123

Still working for me on my arm minipc with your binary. You should try to update box86 with latest sources. Also try to run with BOX86_LOG=1 BOX86_SHOWSEGV=1 for more info on the segfault.

ptitSeb avatar Jul 01 '22 18:07 ptitSeb

I don't reproduce the issue on side. I'm closing the ticket, but feel free to re-open it if needed.

ptitSeb avatar Oct 12 '22 16:10 ptitSeb