uimgui
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UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.
Well, as the title says, I figured out how to draw it all, but for some reason it doesn't display correctly. I'm not very good at matrices and I have...
I don't know if this happens in other pipelines as well - but in HDRP the UI often likes to show up in the scene view and not appear in...
I've tried rendering a simple box gizmo. And what ever I try doesn't seem to work. Doesn't help that there is barely any documentation anywhere (.NET and C++ Side) I...
**Unity version:** Unity 2021.2.19f1 **Input System Version:** 1.3.0 **UIMGUI Version:** 4.1.1 **Reproduction steps:** Set platform type to 'Input System' and start the game. ``` KeyNotFoundException: Cannot find control '#(a)' as...
**Describe the bug** The ImGui rendering disappears completley when you set the camera's environment background type to "Color". **To Reproduce** Steps to reproduce the behavior: 1. Set up a new...
Hi, I just had the problem that the BeginTabItem cannot be called easily with flags enabled, if you don't want the open/close tab feature. In the C version of ImGui...
Hi! Having trouble getting ImGui to to show in built applications. It works fine in the editor. Subscribing to the OnImguiLayout event gives the regular callback in built application. Everything...
Hi, I'm trying to use ImPlot but it seems that does not work properly. I saw that in the table of the ReadMe it only has a ~, but in...
Hi, I have a strange bug that _sometimes_ in specific scenes the unity gizmos won't be drawn in play modus. I figured out that it only happens when the Custom...
I already have `System.Runtime.CompilerServices.Unsafe` in project. I added `UIMGUI_REMOVE_UNSAFE_DLL` in Project Settings > Player > Scripting Define Symbols and the error is gone. But when I build, the error appears...