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[Bug]: Screen Image deformed in Glide64 for PJ64.

Open unutilisateurdegoogle opened this issue 4 years ago • 10 comments

Expected behavior?

The emulator supposed to have the the normal image.

Like Glide64

Actual behavior?

Actual behavor :

Screen Image deformed : 26Capture

Steps to reproduce the problem

  1. Goto Settings>Plugins
  2. Change video Plugin to Glide64 For PJ64
  3. Click Apply Then OK.
  4. Start a game.

Error messages?

No response

What game were you playing?

Title: Super Mario 64 Maker

Nintendo 64 game or Nintendo 64 Disk Drive: Z64 Cartridge (N64)

ROM information: (File > ROM info, or context menu > ROM information in the ROM list)

Save type: (no save)

Original or modified ROM?: Super Mario 64 Maker (

Specifications and build details

Project64: 3.0.0.5632-f83bee9 OS: Windows 10 21H2 Build 19044.1526

CPU: Intel 6th gen core (Intel I7)

RAM: 16 GB

Graphics: Nvidia GTX 1060

Using included plugins

  • [X] I can confirm I am using the included RSP, audio, input, and graphics plugins

Plugins used while the issue occurred

Graphics plugin (and HLE or LLE): Glide 64 for PJ64 Audio plugin: PJ64 Audio Plugin Input plugin: N-Rage for PJ64 RSP plugin: RSP Plugin

Copyright Compliance

  • [x] There are no infringing files attached to this bug report.

unutilisateurdegoogle avatar Mar 09 '22 14:03 unutilisateurdegoogle

And if i enable HLE i got the error message :

uCode INI not found then Unknown Memory action and PJ64 frezzes.

unutilisateurdegoogle avatar Mar 09 '22 14:03 unutilisateurdegoogle

Hacked roms don't have existing compatibility settings applied, enable

image

Squall-Leonhart avatar Mar 09 '22 14:03 Squall-Leonhart

I enabled the same settings and the problem still ocurs. If i change the plugin i got a black screen.

27Capture

unutilisateurdegoogle avatar Mar 09 '22 16:03 unutilisateurdegoogle

And if i start an Original rom the rom will not load.

unutilisateurdegoogle avatar Mar 09 '22 16:03 unutilisateurdegoogle

guess its using custom ucode, which Glide64 will never support.

Squall-Leonhart avatar Mar 09 '22 16:03 Squall-Leonhart

@unutilisateurdegoogle When you say an "original ROM" do you mean the unmodified Super Mario 64?

DerekTurtleRoe avatar Mar 10 '22 01:03 DerekTurtleRoe

yes.

unutilisateurdegoogle avatar Mar 23 '22 23:03 unutilisateurdegoogle

I will try in PJ64 2.3 to see.

unutilisateurdegoogle avatar Mar 23 '22 23:03 unutilisateurdegoogle

It seems to be working but the cpu get 99,99% when title screen.

unutilisateurdegoogle avatar Mar 23 '22 23:03 unutilisateurdegoogle

It seems to be working but the cpu get 99,99% when title screen.

Can you try with GLideN64 and the latest development build of Project64 and see if the issue persists?

DerekTurtleRoe avatar Mar 26 '22 01:03 DerekTurtleRoe