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Add Prop Hunt game mode
Here's my vision for this game mode:
- repurpose the
Gkey, currently used for dropping the CTF flag, to a versatilegameactioncommand. In the proposed Prop Hunt mode, this key will allow players to transform into props; - props can either be randomly assigned from a pool of map models or selected by scrolling the mouse wheel, akin to choosing weapons;
- props will periodically emit distinct sounds to help hunters locate them;
- when players assume the form of props, they become stationary and are no longer affected by gravity. Returning to a "humanoid form" is necessary to regain movement capabilities;
- while in humanoid form, players can engage in combat with the hunter. However, damage dealt to the hunter will have a severe penalty, making it challenging to eliminate them. Hunters, on the other hand, can eliminate players/props with standard ease.
- points will be awarded to the hunter for capturing props and props will also earn points for surviving a round;