Warning could not find client_script/server_script
Development Issue
Yes
Phone Version
1.7.0
Issue Description
So upon following the installation guide, when ever I restart my server (hosted via zap-hosting) I get these warnings from NPWD

In game the phone doesn't load but in my database, my character does have a phone number etc.
Any advice? Everything else dependency-wise seems to be loading fine
A bit more context, I am trying to integrate this with the ESX framework
Issue Reproduction
Restarting my server
Evidence
No response
The build-detector.js warning is expected, it isn't included on compiled builds
server_script {
-- This is a file that lives purely in source code and isn't compiled alongside
-- rest of the release. It's used to detect whether a user can read or not.
"build-detector.js",
"resources/dist/server/server.js",
}
However the other error with the manifest is weird, as we don't have apps/game/client/*.lua anywhere in the fxmanifest, can you try re-downloading the latest release and completely delete your old folder.
I have this too. Anyone got a fix? https://gyazo.com/d711f0d22cecf90c4c25860af1328a4f
Hello All, I just install the npwd per the instructions(compiled zip) and I am also receiving the above warning. One thing I did not install was pre-core since I am using EXS Legacy. Any help would be greatly appreciated.
The latest release doesn't come with the apps/ directory (not sure that it should've), but taking it from the repo and dropping it in silenced the apps/game/client/*.lua error.
I have similar issue with npwd over QB-Core and I cannot run at all. Everytime is stop to isphonevisible in client and for server it's said like this: SCRIPT ERROR: @qb-npwd/server.lua:1: No such export GetCoreObject in resource qb-core