openKeyboard() does not open the keyboard when called from setup()
This sketch:
void setup() {
fullScreen();
openKeyboard();
}
void draw() {
background(0);
}
does not open the keyboard.
Strangely enough, the keyboard does not open until the 9th frame of the sketch, tested on a N5X with Android 8.1. The following code opens he keyboard:
void draw() {
background(0);
if (frameCount == 9) {
openKeyboard();
}
}
This code does not open the keyboard:
void draw() {
background(0);
if (frameCount == 8) {
openKeyboard();
}
}
In any case, this is a very low priority issue, so will take out from the 4.0.2 milestone.
I just added if(framecount==9) condition inside openKeyboard(); function. Will this be considered as solution of this issue??
This problem is still present. Can this be fixed anyhow? It is a bit annoying that the keyboard cannot be opened right at the start of the application, but must be triggered depending on the frameCount.