UE game crashes as soon as the render resolution slider is touched or on exit
Hi,
I'm using the latest build of openvr api from Actions tab, with OpenXR and Virtual Desktop (uevr dev release #681). Game is Train Sim World 4 (UE 4.26), RTX 4070Ti with latest Nvidia driver. Globally it works fine, there are some minor issues, but if trying to change the OpenXR rendering resolution factor from 1.000 in the uevr ui, the game crashes instantly with an UE crash. It also crashes when exiting the game normally, but this one is not an a real issue since you were exiting the game anyway.
Upload your log.txt and any crash.dmp you have as well as any crash dumps you have from the game's %LOCALAPPDATA% folder. You can find UEVR's logs in %APPDATA%/[name-of-game-executable]
Hello,
I don't have any crash.dmp, and no TSW 4 folder in %LOCALAPPDATA%, I think I found the log.txt in %APPDATA%\UnrealVRMod\TrainSimWorld.
Edit: I just tried the latest build, behaviour has slightly changed, touching the rendering resolution slider in the menu freezes/crashes VR, but the game keeps running on the desktop, no UE crash anymore, but this time I have a crash.dmp..
Thanks.
Still crashes with build 706