RE3 No vibration with Oculus Quest controllers
I have finished RE7 with motion controls & was blown away by how impressive it was. Unless i'm going crazy, RE7 had controller vibration with each trigger pull when handling weapons or smashing crates. This appears absent in RE3 VR & was wondering if it's just a me problem or whether controller vibration hasn't actually been implemented yet?
At some point it will be in. RE7 and RE8 were pretty much bringing in what was in the existing RE2 and 3 mods, and improving on them.
Excellent, thanks for the reply & thanks for the awesome mod!
Are you still planning to bring the vibration feature to RE2 & RE3 in Open XR? Unfortunately using Steam VR destroys the framerate for many of us Quest users. Thanks for still working so hard on these incredible mods.