osu-api
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Public API for accessing osu! related data.
is live data of match changes sended in irc or do i need to websocket or do i need to call api?
As there is a [new strain](https://github.com/ppy/osu/blob/master/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs) skill, it should be added to the API
please add so it shows on `https://osu.ppy.sh/api/get_user?u=user&k=key` if entered player has supporter or not please thank u
Since the inception of the Bancho IRC gateway, bot devs have been plagued with the issue of resolving IRC usernames to user IDs for API requests. Workarounds in place in...
This should get the nearest two users by rank of another user. E.g. person with rank 100 000 should yield back person with 99 999 and 100 001. (basically 2xget_user...
I couldn't find an issue on this one so I guess I'll open one. The osu!api is not [fetch](https://developer.mozilla.org/en-US/docs/Web/API/Fetch_API)-friendly. Or at least it is if you provide a valid API...
This an API endpoint proposal for getting real-time updates about new user scores. --- ## Real time score stream #### **URL** Uses WebSockets for real-time updates. ``` ws://osu.ppy.sh/api/score_stream ``` ####...
Cause being that loved maps, in one "loved batch", have same exact approved_date. reproduce steps: call: https://osu.ppy.sh/api/get_beatmaps?since=2018-06-11%2019:40:06&k=key several loved maps are missing in that call (notice how all maps at...
I don't think many of you need this function, but I am making app that uses osu beatmaps. This would really help me in future development. Thanks
Hi folks, right now the only way to get user data is with the endpoint /get_user. Its use is however limited since you have to know the username or id...