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Compilation on Windows

Open yrzhanov opened this issue 5 years ago • 0 comments

I have problems compiling the viewer on Windows 10. The viewer expects OpenGL2 as a backend, and I compile VTK with this backend. However, PCL does not seem to allow this - it looks for include files that exist only if VTK uses OpenGL. How to overcome this? I have a DepthEye unit.

yrzhanov avatar Feb 07 '20 20:02 yrzhanov