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Suggestion: Change achievement required for Hellscape/Eden unlock
In theory the Doomed achievement is a cute reference, but in practice getting it means a purely-RNG wait that can potentially take hours while not being allowed to engage at all with the shiny new mechanics you just got access to, which just isn't fun for something as major as two new genuses to be gated behind. Perhaps tie them to Pandemonium instead, since that one covers the same point in game progression (reaching Hell for the first time) without the random element?