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Bug/Oversight; Gun Emplacement does not scale with High Population

Open ironchefpython opened this issue 2 years ago • 0 comments

Gun emplacement only reduces the number of soldiers required by one, rather than four. I think the problem is a missing call to jobScale on line 1686 of portal.js

soldiers -= p_on['gun_emplacement'] * (global.tech.hell_gun >= 2 ? 2 : 1);

should be?

 soldiers -= p_on['gun_emplacement'] * jobScale(global.tech.hell_gun >= 2 ? 2 : 1);

ironchefpython avatar Mar 04 '23 23:03 ironchefpython