react-three-gpu-pathtracer
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While Loading GLB, the geometry gets weird
While loading the GLB, the geometry mesh becomes wierd. Do you know, why?
Having the same issue. Updated drei to latest version 9.88.17 so environment maps will load and also getting weird geometry with the starting scene. Not sure if @FarazzShaikh has a fix or is still maintaining this library?
Guessing we are both using M1 apple devices? I see there's an open issue on three-gpu-pathtracer with a similar issue — could be an apple bug. https://github.com/gkjohnson/three-gpu-pathtracer/issues/464
Upstream issue seems to be fixed. Please try it again and re-open if it persists.