Proposal: support custom text rendering
Hello. I created this PR as a means to ask you, if you'd be open to generalization of the text drawing API. What I've changed here allows me to swap plotters::style::TextStyle for my own type implementing plotters_backend::BackendTextStyle in arguments of DrawingArea::draw_text, which means I can provide my own text renderer. I can use this to supply my own bitmap font renderer since rusttype doesn't support these (yet at least), it could be also used to replace rusttype with pango or some other font drawing library, which might be useful when a project is already using those.
However trying to allow this everywhere would be a much larger change than what I did here, requiring swapping every TextStyle for another type variable _: BackendTextStyle, which will have some impact on the public API too.
If you think this is something you'd want implemented I'd be happy to spend the time on it. Thanks for your work on plotters!
Codecov Report
Merging #192 into master will decrease coverage by
0.02%. The diff coverage is100.00%.
@@ Coverage Diff @@
## master #192 +/- ##
==========================================
- Coverage 68.83% 68.81% -0.03%
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Files 56 56
Lines 4313 4313
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- Hits 2969 2968 -1
- Misses 1344 1345 +1
| Impacted Files | Coverage Ξ | |
|---|---|---|
| src/chart/context.rs | 83.29% <100.00%> (ΓΈ) |
|
| src/drawing/area.rs | 93.07% <100.00%> (ΓΈ) |
|
| src/coord/ranged3d/projection.rs | 73.86% <0.00%> (-1.14%) |
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