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Bring C# scripting into Unity which acts as native code.

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public int loool = 0; public void Preload(PlayState playState) { loool++;

Hey there, I downloaded this and opened the project up, but there is an error of: ```sh Assets/ModPlayerSDK/Editor/UI/CreateAppWindow.cs(56,58): error CS1061: 'CreateAppResponse' does not contain a definition for 'app' and no...