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building OwlSim with current OwlPatches

Open benzkji opened this issue 10 years ago • 4 comments

Hi there,

I have successfully built OwlSim and created a first minimal patch. When I wanted to push here https://github.com/benzkji/OwlPatches I realized that I'm not on master, with OwlPatches. I then managed to merge things and now have a current master OwlPatches - but these do not work, as there is no "owlcontrol.h" in OwlSim, but BlipperPatch wants this (and some others).

Might be my bad, as submodules is not my speciality...;-)

Im on a Mac/Xcode 6. Error Message: ".../Source/OwlPatches/OliLarkin/BlipperPatch.hpp:60:10: 'owlcontrol.h' file not found"

any pointers welcome!

  • ben

benzkji avatar Mar 02 '15 01:03 benzkji

or, spoken differently, could you elaborate on how to:

  • maintain my own patches
  • be able to pull in updates from owlsim/ware/patches
  • be able to put my own patches on my owl
  • not ending with conflicts, detached heads, etc.

thx ben

benzkji avatar Mar 02 '15 09:03 benzkji

as we had in the forum: OwlSim does not yet support FAUST generated patches. that's it for now.

benzkji avatar Mar 05 '15 08:03 benzkji

A new FAUST architecture file for the OWL has been pushed to Grame, it should be in the next FAUST release. Meanwhile please use this gist: https://gist.github.com/marsus/bdc5fb5d7c5489c30312 Download and copy to your faust installation directory, e.g. /usr/local/lib/faust/owl.cpp. faust2owl will then produce code compatible with OwlSim and all other OWL projects.

ghost avatar Jul 10 '15 12:07 ghost

thx a lot!

benzkji avatar Jul 10 '15 13:07 benzkji