building OwlSim with current OwlPatches
Hi there,
I have successfully built OwlSim and created a first minimal patch. When I wanted to push here https://github.com/benzkji/OwlPatches I realized that I'm not on master, with OwlPatches. I then managed to merge things and now have a current master OwlPatches - but these do not work, as there is no "owlcontrol.h" in OwlSim, but BlipperPatch wants this (and some others).
Might be my bad, as submodules is not my speciality...;-)
Im on a Mac/Xcode 6. Error Message: ".../Source/OwlPatches/OliLarkin/BlipperPatch.hpp:60:10: 'owlcontrol.h' file not found"
any pointers welcome!
- ben
or, spoken differently, could you elaborate on how to:
- maintain my own patches
- be able to pull in updates from owlsim/ware/patches
- be able to put my own patches on my owl
- not ending with conflicts, detached heads, etc.
thx ben
as we had in the forum: OwlSim does not yet support FAUST generated patches. that's it for now.
A new FAUST architecture file for the OWL has been pushed to Grame, it should be in the next FAUST release.
Meanwhile please use this gist: https://gist.github.com/marsus/bdc5fb5d7c5489c30312
Download and copy to your faust installation directory, e.g. /usr/local/lib/faust/owl.cpp.
faust2owl will then produce code compatible with OwlSim and all other OWL projects.
thx a lot!