wipeout
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Another polygon found ! (0x14)
These were pretty easy to figure out: camera paths

Will post the details by tomorrow ...
Good night :dancer:
Here's the struct:
case PrmPolygonType.Camera: // 0x14
var i1 = reader.ReadInt32BEs(4);
var i2 = reader.ReadInt32BEs(4);
var i3 = reader.ReadInt32BEs(4);
var unk = reader.ReadInt32BE();
var camPolygon = new CamPolygon()
{
Header = header,
Vec1 = new Vec3I32(i1[0], i1[1], i1[2]),
Name1 = i1[3],
Vec2 = new Vec3I32(i2[0], i2[1], i2[2]),
Name2 = i2[3],
Vec3 = new Vec3I32(i3[0], i3[1], i3[2]),
Name3 = i3[3],
Unknown = unk
};
return camPolygon;
All vectors are identical, names are most of the time either garbage or non-alphanumeric chars.