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Results 58 wipeout-rewrite issues
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An issue with using an analog controller with the game as is, is that if you hold the controller at a constant non zero position an angular acceleration is applied...

I've compiled the executable and made a macOS app bundle, which works great. (I had to change an include from `` to just `` in `src/platform_sdl.c` in order to get...

I would like to translate the game into Spanish, how could I do it?

When playing in browser it would be great to have option to use a controller https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API/Using_the_Gamepad_API

A few sample screenshots. ![Screenshot 2023-09-27 182613](https://github.com/phoboslab/wipeout-rewrite/assets/9419372/876bdccc-02cf-4897-8133-aca74d085058) ![Screenshot 2023-09-27 182742](https://github.com/phoboslab/wipeout-rewrite/assets/9419372/a8f02cc3-2b89-45b0-b1a2-b698eaa12697) ![Screenshot 2023-09-27 182918](https://github.com/phoboslab/wipeout-rewrite/assets/9419372/6dddb0f0-29cc-455e-b5d0-c3b2a5344197)

This port runs great already, so why not add some QoL features. On Windows using my Cmake fork I've been running the game at 4k 144Hz with 8x SSAA +...

I find the default controls to be a bit too uncomfortable. I suggest they're changed as below: W - Accelerate A - Left Brake D - Right Brake C -...

What's the limitation of the ps4 web browser that makes it unable to play this?

I've configured a build matrix that will build with cmake on multiple systems, compilers, and renderer options. The Windows build seemed fairly promising but in the end I had to...

I'm aware that MSVC isn't supposed to work currently but thought it's worth creating an issue. Perhaps supporting MSVC can be done at some point. I ran the following on...