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A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS

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Hi, started using it a while back ago (few years). It is a great project and as technology moves quickly I wanted to know if someone is interested in bringing...

Hello 😊 I know there's an issue https://github.com/phoboslab/Ejecta/issues/654 from 2016 about that. As I understand it was just after iOS 10 release with performance improvements that made Ejecta seem obsolete....

I understand if this isn't considered a major/breaking issue as per #669 - even if not, I figured it's worth making a note of. Input on the tvOS simulator (I...

If I set the font on a 2D canvas using something like: ctx.font = "100 10pt \"Helvetica Neue\"" Then the weight part of the string is mis-interpreted as 100pt, and...

Can some one help me please, I have two html5 games and when running them on Xcode simulator and phone I get black screen at launch. Any clue?

I can't run the demo in the Xcode ( Version 11.4 )

Hello, Is Ejecta still supported in 2019, and does it support tvOS 13? Thank you in advance.

I have a legacy iOS game written in ImpactJS. I'd like to use the latest version of Ejecta although I'm unable to find what I need to replace when it...

Is it possible to create a container html element so that I can integrate 2D html?

I believe I did setup everything correctly apart from Paid Apps - Agreements, Tax & Billing. According to stackoverflow this is the reason why testing IAP on sandbox user is...