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Texture Positions Backwards

Open DoomPriestK opened this issue 5 years ago • 0 comments

I just imported both a .DDS and the 6 seperate textures into Unity 2020.1.0b4 in HDRP, it seems that the right and left textures are exported backwards!

I used a tool so I could swap the faces using the 6 seperate textures and it lines up perfectly, but people using the .DDS version will have 2 sides the wrong way around :)

Apart from this, excellent program!

I would LOVE to see 8k and 16k export options for this! are there any plans?

DoomPriestK avatar Apr 09 '20 21:04 DoomPriestK