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Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

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I'm not sure what could be the cause of this, but it looks like the last 6-10 horizontal rows (bottom) of the video's texture is stretched: ![video](https://cloud.githubusercontent.com/assets/5132127/14934065/eabb6306-0e72-11e6-8354-d3446071c381.png) ![video2](https://cloud.githubusercontent.com/assets/5132127/14934066/eabca108-0e72-11e6-81d3-4f35d9370253.png) ![video-otter](https://cloud.githubusercontent.com/assets/5132127/14934068/f83435bc-0e72-11e6-9c7d-020abd0a2ef0.png) I...

If you do the following: ``` cpp mVideo = MovieGl::create( fullPath ); auto size = mVideo->getSize(); ``` `size` is [0,0], which is unexpected if you wanted to use it for...

Because MovieGl registers for app main window's `getSignalClose()` [here](https://github.com/paulhoux/Cinder/blob/14b9324296ba859dcb2e744c1d56804011338960/src/cinder/wmf/MediaFoundationGlImpl.cpp#L49). I'm wondering if this will be problematic in multi-window situations? Also, not sure why the MovieGl is tied to a specific...

This is happening because the MovieGl calls `close()` when the app's window closes, which destroys the MovieGl's internal state, yet the MovieGl's destructor hasn't been called yet. I hit this...

E-mail from Rich Eakin: > Hey guys, just writing this note to you here, although I haven't been able to even repro in debug mode but I'm seeing what I...

When running the VideoTest application full screen with v-sync enabled, rendering video frames takes (much) longer. I'll copy-paste an email conversation with Rich Eakin and Andrew Bell about it: #1...