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Player and vehicle management and persistence for FiveM.

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- [x] Account creation. - [x] Get account(s) by playerId, charId, stateId, groupName. - [x] Update account balance. - [x] Support overdrawing when removing balance. - [x] Transfers/transactions. - [x]...

enhancement

Compiled list of known breaking changes. Written with a focus on Lua syntax, but should be mostly consistent across languages. # Breaking changes from v0.19.0 ## Common - Lua imports...

Added and translated cs.json

Spawn system needs to be exported and made usable from other resources. Other resources should _only_ need to implement some basic logic and events to trigger the internal spawn system,...

enhancement

~~Not yet re-implemented from the Lua version of ox_core.~~ Unsure if it will be kept the same - need to make it more flexible for server needs.

enhancement

- add group types (e.g. police, gang) to easily prevent joining groups with the same type - change the duty/service system - helper functions - group accounts (was handled by...

enhancement

Focused on the internal features for now, but lib will be the replacement for both the Lua imports and node package from the previous version. Serves the same purpose, just...

enhancement

Since https://github.com/citizenfx/fivem/issues/2425 has been resolved, we need to get rid of this hacky solution and cleanup

![image](https://github.com/overextended/ox_core/assets/76736208/e770acec-e91b-4327-b4c7-092a1c2e8e71) occurs on first join, dont have much more context to provide

I dont have a repro, but sometimes x, y maybe z ? Can miss the point in database So a coord like x = 355.4234 y = 2344.3553 z =...

bug