salmon

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> Will you be adding support for new langs (Vietnamese?) I didn't notice that in PR (maybe missed 🤷‍♂️ )? I can do - what needs editing?

Regarding lane traffic crossing in the junction causing conflict points: https://github.com/CitiesSkylinesMods/TMPE/issues/4

Could you clarify the terminology here: > * It is a forward lane whose position is greater than that of all backward lanes. > * It is a backward lane...

I'm wondering if this feature could also provide a good opportunity to experiment with new traffic light editing UI? Rather than using the floating traffic light icons, would it be...

> Btw, I've been experimenting with animated shader texture (scrollable texture that follows shape of path) to display custom animated thingy as we see entering into traffic routes view (or...

What if we add an array (or some sort of list, whatever is fast) member to offers (transfer requests? not sure what the terminology is) along the lines of `ExcludeTheseSuppliers[]`....

Also, it's not particularly clear from just the tooltip that the new modifier keys only make sense on roads with more than one lane in a given direction (eg. asymmetric...

Yes, each tool has it's own adviser text popup. **Automatic display:** There's a TM:PE mod option (General tab?) to determine whether they automatically appear when first selecting a tool from...

You should already have access to alter those strings for the tutorial/adviser text.