Odin
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A WebGL framework
Odin is a demo created to showcase what you can do with WebGL and hopefully inspire people to create great content for the web. It uses collada as a source format and aims to be able to read both COLLADA directly as well as a run-time format created from COLLADA suitable for releases.
The demo, the viewer and the COLLADA pipeline is still a work in progress.
Check out the live demo at http://operasoftware.github.com/Odin/