OpenSceneGraph
OpenSceneGraph copied to clipboard
OpenSceneGraph git repository
The problem is that we are trying to link against TIFF_LIBRARY. However, according to the documentation for FindTIFF.cmake, we should be using TIFF_LIBRARIES. (https://github.com/Kitware/CMake/blob/master/Modules/FindTIFF.cmake). Why is it this way? It...
OBJWriterNodeVisitor.cpp templatevoid drawElementsImplementation(GLenum mode, GLsizei count, const T* indices) Array overreach case(GL_LINE_LOOP): { IndexPointer ilast = &indices[count]; for(IndexPointer iptr=indices+1;iptr
Hi everyone, I've been using `osgDB::readNodeFile` to load .obj files in OpenSceneGraph with the option `osgDB::Options("noTriStripPolygons")` to speed up the loading process. Initially, everything worked fine. However, I recently encountered...
The "register" keyword is deprecated as of C++17. (https://en.cppreference.com/w/cpp/keyword/register) Removing it is necessary to build with clang10+.
When I push keyboard, the program stuck. windows + osg3.7.0 ```[14:30:20][PID:39828 TID:41164][Level:Error]WinNtDes!xConfig get KEY failed. [14:30:20][PID:39828 TID:41164][Level:Error]WinNtDes!get key2 failed.```
When I try build osg on windows(cmake + vs2017), this error occured which leaded to build failed. This error only appear in Texture.cpp. I added`#include //std::max` to fixed it. 
I found all ancient files from an OPenGL Performer installation for windows; now how do I tell OSG to use the Performer libraries to load .PFB files? The installer of...
Hi! I've come here from esmini openscenario player that is built upon openscengraph engine. There one can set camera position and direction for the viewer. However there is no option...
€.; symbolism t/t m4567 **•¥ open All keYs
[Every combination of anaglyph filter colors has certain advantages and disadvantages. While red-cyan is the de facto standard, other color combinations can display other ranges of colors](https://en.wikipedia.org/wiki/Anaglyph_3D#Anaglyphic_color_channels). Most notably, the...