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A growing library of assorted data structures, algorithms and utilities for OPENRNDR

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It needs to be verified whether this fix is actually necessary. This can be done by building the project on Linux/MacOS with ARM64 architecture.

- Write label bottom-left following other UI components - Small optimization by constructing the grid only once then calling lineSegments() instead of lineSegment() multiple times. - Don't calculate textHeight ![2022-08-27_01:58:00](https://user-images.githubusercontent.com/108264/187017333-75810afe-87b5-4338-bdea-4c484b08a206.png)

Hi, this project looks great. Wondering if kinect pointclouds are supported? Are any pointcloud, or 3D libaries?

enhancement

Improve `GeneratorBuffer` by replacing the `transform()` function with a drawer-like `isolated {}`, `translate`, `rotate` interface. This also adds support for colored meshes. * [ ] Improve documentation in README.md *...

enhancement

### Operating System Linux ### OPENRNDR version from git ### ORX version from git ### Java version (if applicable) _No response_ ### Describe the bug ``` ↑ class org.openrndr.extra.color.spaces.ColorOKLABa cannot...

bug

## Changes since 0.4.1

help wanted
future release

Introduces robust predicates to improve tessellation stability and fixes several bugs introduced in the conversion from Javascript to Kotlin. Despite my numerous efforts at getting this to work identically to...

### Motivation I would like to be able to `extend(gui)`, later do `gui.shutdown()` and **once again** `extend(gui)`. Currently gui adds listeners for key presses and maintains mutable lists which are...

enhancement

### Operating System Linux ### OPENRNDR version 0.5.1-SNAPSHOT ### ORX version 0.5.1-SNAPSHOT ### Java version (if applicable) _No response_ ### Describe the bug `event.propagationCancelled` should be true when clicked inside...

bug