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Remove dependency on Flash

Open zommerfelds opened this issue 5 years ago • 2 comments

I'm trying to use box2d in my Heaps.io project, compiled for HashLink. The compilation fails because of the usage of flash.display.Sprite in B2DebugDraw.

Since I probably don't need debug draw I was wondering if we can wrap this code around a compile flag (using #if swf or maybe a custom debug_draw flag).

I'm pretty new to Haxe, but since this seems like an easy PR I could look into it if you like the idea.

zommerfelds avatar May 24 '20 15:05 zommerfelds

Woops I just noticed that this might have been fixed already. However it is not included in the latest release.

Can we cut a new release? 1.2.3 seems very old.

zommerfelds avatar May 24 '20 15:05 zommerfelds

Still at 1.2.3 :(

zommerfelds avatar Aug 25 '22 07:08 zommerfelds