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mesh rendering order bug with materials that have alphaBlending on

Open Snirozu opened this issue 7 months ago • 0 comments

as the title says, the render constantly messes up the draw order of meshes that have a material with alphaBlending set to true

(this has been a bug for nearly 12 years now)

Snirozu avatar Jul 10 '25 00:07 Snirozu