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SimpleGUI missing

Open jasonsturges opened this issue 9 years ago • 5 comments

Many of these demos depend on SimpleGUI, which doesn't appear available in OpenFL.

Any plans to either substitute or port that over?

If I recall SimpleGUI is built on top of MinimalComps, which I think has already been ported. Any interest in porting SimpleGUI? There's a version circa 2011 that I have, which looks portable.

Unless there's direction on this, I'd take a stab at porting SimpleGUI and/or MinimalComps.

jasonsturges avatar Apr 06 '17 04:04 jasonsturges

There were a couple versions of MinimalComps, though dated and only partially operational. As well, none were available via haxelib.

My port of MinimalComps is alpha, but coming together.

SimpleGUI will follow soon.

Once complete, these haxelibs will be an option if you're interested.

jasonsturges avatar Apr 09 '17 05:04 jasonsturges

That sounds great and will certainly make these samples more complete.

Greg209 avatar Apr 09 '17 08:04 Greg209

Close, but there are still some issues across targets.

screen shot 2017-04-10 at 4 26 23 pm

Pull request might be a week or so out for you to review.

jasonsturges avatar Apr 10 '17 22:04 jasonsturges

monster-head

jasonsturges avatar Apr 13 '17 04:04 jasonsturges

Totally dropped the ball on this - MinimalComps is in relatively decent shape, but suffers some cross platform issues with web. SimpleGUI is there, but ceased at a RegEx exec call.

Intermediate monster head is cool, but all other demos experience unique issues.

Fractal Trees is broken, when you submit the form the app fails to render.

Shallow Water implementation seems distant, leveraging pixel bender if I recall - not sure when / if roadmaps will ever introduce that functionality.

So, I've lost some steam on this; however, I'd still like to complete this, even if only with partial functionality.

jasonsturges avatar Sep 26 '17 20:09 jasonsturges