rust-unic icon indicating copy to clipboard operation
rust-unic copied to clipboard

UNIC: Unicode and Internationalization Crates for Rust

Results 65 rust-unic issues
Sort by recently updated
recently updated
newest added

Hello there! I was trying to create a package for Fedora when I realized that the [hangul crate](https://crates.io/crates/unic-ucd-hangul) does not contain any license files. Both the MIT and Apache-2.0 license...

I know I still have docs to add, but would like feedback/thoughts on the API/implementation. --- This change is [](https://reviewable.io/reviews/open-i18n/rust-unic/281)

Upon calling `unic::emoji::char::is_emoji('0')`, this library returns `true`. I'm not aware of the specifics of the unicode standard, but I believe that `'0'` is not an emoji. This test may be...

This is a partial implementation of `ucd-unihan` #224 . ### Changed areas - `gen` - New subcrate `ucd/unihan` ### Notes One other thing to consider is - as Unihan is...

C: ucd
A: lib-impl
A: lib-api

I'm working on a font editor, MFEK. I also contribute to Unicode when I can. One of my fonts requires characters in Unicode 14.0. For those reasons, I had to...

This fixes a bug where indices within a line are incorrectly used to index within the paragraph. Closes #272. This is a port of servo/unicode-bidi#55 by @laurmaedje. Please see that...

I was looking at the code of unic-bidi, considering using it for skribo-layout and trying to understand it better, and came across what I am pretty sure are some logic...

This would depend on having the locale tags and CLDR data processing in place and should be a good CLDR-level target.

C: locale-data
A: source-data
A: lib-impl
A: lib-api
feature

I'm looking at using unic-bidi for a contemplated text layout project. For this discussion, consider the primary goal to be adding BiDi support to a (hypothetical) in-Rust implementation of text...

Unfortunately tarballs on crates.io do not contain license while it is requirement of Apache-2.0 to have it. It should be enough to add symlink to top-level license files and publish...