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Add object movement direction in Behavior
Add object movement direction as tt:GeoOrientation in Behavior. Yaw describes the horizontal direction in the range [-180..180] where 0 is towards the right of the viewer and 90 is away from the viewer. Pitch describes the vertical direction in the range [-90..90] where 90 is upwards.
Not sure why you state 'Roll (ϕ) is not used'. Agree that this is no normal behavior for objects moving on earth surface, but it still happens to cars in an accident.
Can we merge this now?