VRWorldToolkit
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Unity Editor extension for making VRChat worlds
This is useful for mass enabling BC7 compression support 
The version v2.0.0 can show overall summary and errors. But the build size part and listing, is now broken. The page stays empty. It needs some modification to work again...
Much like Asset Hunter Pro (On the Asset Store) use the build report to gather a list of unused assets for removal. Due to VRChats .DLL exclusion, a Unity build...
While it may not have an official implementation, with some basic API calls (authed json request for your world. API-tools like for example VRCX even implement this as a button)...
when two objects are coliding the surface marerial is not certain, which dramatically reduces performance and quality. might i suggest you'd create a toggle to choose which poly is dominate?...