Blender-RCT-Graphics
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Blender setup and addon attempting to replicate the original Rollercoaster Tycoon 1/2 graphics.
Allow the user to render an entire grid of objects in a single scene. The user would be able to specify the spacing and number of objects and the array...
In some instances it is helpful to use a diffuse map and paint it various colors to be converted to paintable swatches.
Solves https://github.com/oli414/Blender-RCT-Graphics/issues/26 Adding my sprite groups refactor to this tool. The general mode of operation is when activating or deactivating simple sprite groups, the `legacy_group_implications` enables additional sprite groups based...
I want to be able to set project startup properties because I want new project defaults to suit what I make.
Adding to path is nice but it would also be nice to manually define the path to them.
The expectation is (0,0,0) corresponds with the center of the vehicle by default and a pixel Y offset won't be required. I currently have to offset by -16. to get...
It would be useful if I could copy the object json for the sprite groups of the current setup. This is especially relevant when the new sprite group system is...
For some reason the other dither mode does not work and no errors
Self-explanatory. Does not supersede https://github.com/oli414/Blender-RCT-Graphics/issues/32
I like to keep my object.json and sprites.lgx in a separate dir from the sprite output so I never accidentally bloat the parkobj with the .pngs. Manually copying the "images.dat"...