Input
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Functions to export/import player verb state to a buffer
Is your feature request related to a problem? In a multiplayer with rollback or a rewind feature, we can't use Input easily because it doesn't allow the user to manage its current state.
Describe the solution you'd like A pair of functions to save and load the current verbs' state, so they can be accessed normally.
Describe alternatives you've considered I could write some sort of communication layer between my objects and Input, and then save its state rather than the state of Input itself?
Additional context I like ponies.