Nathan Pointer
Nathan Pointer
orientation is multiplied with uv whenever referenced to effectively flip x and or y sampling direction
Don't want to force people to use a particular physics system but will be implementing an example 1st person controller

Got triplannar projection working, will be adding to next release
Sorry @60days - didn't see your question - working on a refactor at the moment so code is a little messy. In the mean time this is the most straightforward...
Is enabled in 0.7.2, see example folder for details
'A poor man's virtual texture has been released as part of https://github.com/nwpointer/three-landscape/pull/30 Its not virtual but generates a single low quality texture of the entire terrain and samples that when...