Zoom in before hitting corner
Quick Description
I would like to suggest that auto zoom in should zoom in a little bit before the enemy gets into the sightlines, that way it will take less time to kill them, since the rifle would already be zoomed in, and the sniper change would already be built up. If possibly maybe calculate when to zoom in depending on the player we're about to target. For example: if the player we're targeting has 125 HP, then zoom in just a little bit before, this way removing the few miliseconds it takes for the sniper to zoom in. If the player has, let's say, 300 HP, zoom in in such a way that right after hitting the corner the rifle would be changed enough to deal exactly 300 HP, but not charge too soo, otherwise we'll waste time, since zooming in slows down a sniper.
pasting from rathook?!?!?!?1/
impossible
to be fair zoom prediction would be funny with several snipers on a corner lmao
it wouldn't be that hard if you use other players Origins in the game and just assume based at there location (distance to LOCAL) and then just auto zoom when they have reached that specified distance. could be specified better but i think you'd get the idea.
hence the d:easy tag