level13
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Feature request, different gather rates depending on camp location.
For example you could get 0.045 food per worker on floor 12 but get 0.06 food per worker on floor 11, this adds an extra layer of management and depth in this game and you can maximize production by assigning workers to the most profitable role.
This will happen when I improve late-game camp play in general
Cool. Let me just say I absolutely love this game. Even with all the game breaking bugs, if this gets properly finished I'm certain it will be an amazing dark room like game. Maybe even better