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weird equipping system

Open SoMall-dumpling opened this issue 6 years ago • 4 comments

Game version v. 0.2.6 (alpha)

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Description So I defeated a pest, and it dropped a Factory uniform shirt. I have equipped a Guard uniform shirt already, but it seems like the Factory uniform shirt is automatically equipped, and my defence, warmth, radiation protection and poison protection have all risen. Look at the picture. an issue of level 13

SoMall-dumpling avatar Feb 12 '20 13:02 SoMall-dumpling

Here is a chart of what I was wearing: Pistol (attack +24, speed +10%) Warm Army Jacket (defence +15, warmth +15, radiation protection +5, poison protection +5) Guard uniform shirt (defence +5, warmth +10, radiation protection +3, poison protection +3) Factory uniform pants (defence +1, warmth +5) Scrap metal helmet (defence +5, warmth +5, radiation protection +5, poison protection +5, sunblindness protection +10) Good gloves (defence +2, warmth +5, radiation protection +3, poison protection +3) If you add the defence, warmth, radiation protection and poison protection together, you will get: defence=29, warmth=40, radiation protection=16, poison protection=16. But it was not. Factory uniform shirt (defence +2, warmth +3, radiation protection +1, poison protection +1) If you add this, that was what it showed.

SoMall-dumpling avatar Feb 12 '20 13:02 SoMall-dumpling

another picture of the issue The same thing happened when I was scavenging. I was wearing a Warm Army Jacket while I scavenged a Biker jacket. Then my defence, warmth, radiation protection and poison protection had all increased.

SoMall-dumpling avatar Feb 12 '20 14:02 SoMall-dumpling

Dude, bruh for real wearing two jackets at the same time.

CorridorWanterer avatar Jun 26 '23 15:06 CorridorWanterer

9000 IQ move.

CorridorWanterer avatar Jun 26 '23 15:06 CorridorWanterer