notaz
notaz
Closing as per previous explanation.
It's possible to get ari64's dynarec to support more architectures but it's tons of work that's not very fun, especially without having the hardware.
To do something like that purely for the money would take many times more than what that bounty is offering. Perhaps if some other project with ari64's dynarec (like mupen64plus)...
I've patched the cdda as well as the messed up fade in-outs visible in your video.
Closing because other projects are taking care of this.
As it's works in RetroArch this can not be the core's fault. If you proof otherwise feel free to reopen.
The input code has since been rewritten, so assuming fixed. Feel free to reopen if not.
But it's not added to the build yet?
It just uses libchdr so supports whatever that supports. If there is still something missing please open another issue.
This one is quite nasty as a combination of gpu drawing/dma/cpu timing has to fall withing a certain timing window for it to see the busy/idle bit that it wants...