polyscope
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Add surface splatting in polyscope?
Hi,
Just played a little polyscope with point cloud data. To get a good matcaps result for point cloud like here, it seems that quite much points (might be millions points) are needed, otherwise the surface looks quite "ball making".
How about to add surface splatting in polyscope to solve this "ball made surface effect"? It looks that Potree use both matscaps and splatting, because after zooming under the surface the "ball" can be seen, but the surface looks quite smooth.
