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Antialiasing in headless rendering

Open pglira opened this issue 9 months ago • 1 comments

Thank you for creating this amazing tool!

I've noticed that the visualization quality significantly degrades when using headless rendering mode. I suspect this is due to antialiasing not being applied in headless mode.

Here’s a comparison for reference (left = headless, right = original).

Image

Is there any way to achieve comparable visual quality in headless mode?

For context, I’m using the Python bindings of Polyscope.

pglira avatar May 09 '25 07:05 pglira