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More flexible animation control flow

Open nmwsharp opened this issue 3 years ago • 0 comments

Right now, the only way to implement an animation is via userCallback. However, this requires you to put your whole program control flow inside of the callback.

We should offer another option where a user calls a function like polyscope::mainLoopIteration() within their own control flow. The user is responsible for calling it often enough to keep the UI responsive.

nmwsharp avatar Jul 28 '22 22:07 nmwsharp