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Construct geodesic paths, loops, networks on surface with a fast and simple edge flipping algorithm. C++ demo app and more.

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Hi, I have installed CMAKE and configured for used with Visual Studio. The I did he CMake command: ``` ❯ cmake -DCMAKE_BUILD_TYPE= Release .. -- Building for: Visual Studio 16...

I'm creating a path in the interface with a few control points of a Bezier. When running the bezierSubdivide code with 3 iterations, it returns a geodesic that ignores the...

Hello, how do you calculate the geodesic distance between two points on a grid surface after planning the geodesic path? Best wishes, Thanks.

If you do that then it works on Macos with arm, I'm too lazy to open a pull request for this

first, I am compiling in Release mode! 1.Import large model file(pig.stl),The error message is as follows: ![c3260cbd097e17dd9fdc7055be814c1](https://user-images.githubusercontent.com/49737811/203479837-a714d69a-a963-476f-96ed-d39b7150c6b1.png) 2.Import a small model file(pig.off),no errors are reported. ![55928916928d79e6843f5e7c5486b0c](https://user-images.githubusercontent.com/49737811/203480301-8157e37d-b685-457a-819c-636aa9ba3844.png) 3.The sizes of the...