texturelab icon indicating copy to clipboard operation
texturelab copied to clipboard

Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator

Results 43 texturelab issues
Sort by recently updated
recently updated
newest added

![example1](https://user-images.githubusercontent.com/55934872/116768535-98218e00-aa7a-11eb-81b5-962ab99bb7ec.PNG) ![example2](https://user-images.githubusercontent.com/55934872/116768538-99eb5180-aa7a-11eb-9ca0-1e78082edc5e.PNG) ![example3](https://user-images.githubusercontent.com/55934872/116768540-9a83e800-aa7a-11eb-82db-8843dd866806.PNG)

![image](https://user-images.githubusercontent.com/1708550/116765712-2995ef00-a9ec-11eb-8ed0-e17bdbc941a5.png)

look into using a better GLSL RNG: https://stackoverflow.com/a/17479300 PCG RNG: https://www.pcg-random.org/download.html#minimal-c-implementation

![8_bit_artefact](https://user-images.githubusercontent.com/82282845/115154084-5572b580-a079-11eb-924d-8b8d9c0e489d.jpg) currently only 8 bit is supported and that leads to artefacts like this

steps to reproduce: 1: copy and paste a node (the new pasted node is highlighted) 2: change some parameters expected: the new pasted node is changed result: the original node...

I wanted to transform something across edges / corners / seams and got weird results. Even I found a workaround though, It feels buggy and strange for me ![TL_Transform_bug](https://user-images.githubusercontent.com/82282845/114279603-cab90780-9a35-11eb-9eca-d682d9233291.png) Also...

When I made my first texture with texturelab I wanted to export it at an higher resolution and got a different result. Then I found out that some nodes change...

TextureLab defaults to the integrated gpu instead of the dedicated gpu on a laptop that has both. There does appear to be a way to force electron apps to chose...

The Editor canvas has blurry text on hi-dpi screens. The main electron interface seems crisp but I'm unsure if it's sized properly. Platform: Windows 10 Resolution: 4k System UI Scale:...