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Adding flatmap rendering functionallity

Open Tal-Golan opened this issue 6 years ago • 1 comments

Addressing issue 214, I added flat-map rendering functionality. This was done by creating a Patch, a child object of Surface, that deals with storing the relevant meta-data (which patch vertices correspond to which surface vertices). I worked over all of the examples and modified the relevant functions so they work with flatmaps as seamlessly as possible.
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Tal-Golan avatar Jun 24 '19 20:06 Tal-Golan

Now that #270 is in, if you rebase CircleCI might render properly.

larsoner avatar Jun 26 '19 11:06 larsoner