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BSLodTriShape support

Open neomonkeus opened this issue 12 years ago • 2 comments

Blender recently implemented a LOD system in the game engine. Investigate implementation and see if this can be used as part of general support for LOD based NiBlocks.

neomonkeus avatar Feb 27 '14 11:02 neomonkeus

Game engine is gone, so there goes this issue.

HENDRIX-ZT2 avatar Oct 09 '21 09:10 HENDRIX-ZT2

We already fully support NiLodGroup. Support for NiBoneLodController is missing, but more tricky to implement. Not sure how BSLodTriShape works, don't have a sample nif.

HENDRIX-ZT2 avatar Oct 09 '21 09:10 HENDRIX-ZT2