PatrolJS
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Navigation mesh toolkit for ThreeJS
Hi, this links is broken: http://www.ai-blog.net/archives/000152.html -- Dirk
 If you put begin node straight against the stairs, and the end node on the platform, it does this (screenshot). It should be putting dots down the stairs and...
Now nodes can be built and passed around as a single object, and no name collisions would occur. ``` js jsonLoader.load( 'meshes/level.nav.js', function( geometry, materials ) { var zoneNodes =...