carmelo
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Carmelo is a fast, scalable Java server framework designed for online games. It uses Netty and Fastjson for highly efficient network transmission and supports both TCP/HTTP protocols.
热更使用class文件会产生很多不方便的地方,比如一个类里面有很多内部类,这个类就会生成很多的class文件,在操作上和维护上的成本就会增加。建议增加一步操作,直接使用java文件。重写ClassLoader,去编译需要热更的java文件,指定生成class文件的路径,在agent里面用这个路径就可以了。这样就可以降低维护成本。
我在csdn上看到你写的使用recast4j的文章,想学习下怎么在java项目里导入recast4j实现寻路
没有使用文档么?
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你好,如何能看到封装的更完善的一些呢?
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